In 2021 I ended an 8 year stint as a Senior Engineer at Google, where I worked on making music and art and all sorts of creative interactions with Machine Learning, web components and web standards, and the guts of Chromium. You can read a bit more about me and my past work. Most of my personal code is on GitHub or on Glitch.
I am available for freelance work for prototyping, in a consulting capacity, or as a tech advisor. If you would like to get in touch with me about working with you, email me and we'll chat!
Art
I work mostly with linocuts and pastels though often use algorithms and generative models in the brainstorming phases of a piece, keeping true to my tech origins. My work tends to fall in one of two areas: realism or creative reconstruction (taking something from the real world and changing it). When I paint realistic scenes, I take something familiar, like the inside of a cafe, and provoke a feeling of absence and melancholy. When I want to be more conceptual, I try to blur the lines between what is seen and what can be conceived. Either way, I hope to inspire an appreciation for the visual complexity of the real world.
A chaotic view of my art life is on my instagram; an organized one is on my studio page.
Writing
I gave it a shot at writing weekly notes. You can browse the full archive, but it wasn't a lasting initiative. I also occasionally blog about tech things that I've learnt or enjoyed, though the frequency of posts has taken a real nosedive lately.
RSS feeds: the firehose | just the blog | just the weaknotes.
Projects
I build very small (but cute, I think!) side projects that are either an attempt at "art", or are a thing that I need in my life and can't find elsewhere (like, practicing ASL fingerspelling, ukulele chords, or uhhhh understanding time keeping in JavaScript).
I sometimes also give talks at conferences, though the pandemic has really thrown a wrench into that.